Hi, everyone I am a third-year student studying animation. Here below are rendered images of my bow, bag and arrow I have produced for my project. I would love to receive any feedback or critique of my work, please. Thanks
Hello guys fairly new to unreal. I am creating a small student room archviz project in unreal engine 4 and i would like you to give me suggestions on improving or any criticisms. FYI i still have to texture the main door.
Hi all, I have a problem with finishing stuff. I think thats fairly common, but I have no clue how to get past it. I currently use Zbrush, and I love working with it. I got myself a cheap tablet and as soon as I got the hang of it, I started project after project.. but without finishing anything. Currently I'm at the n-th…
Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of character artist/animator for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…
Hey! I'm Nick, and I would like to share this with you, looking for feedback and all opinions so I can develop and improve. I'm quite new to 3D modelling, I've done a few bits and bobs in the past but nothing major, very basic stuff. Like this thing here. Which obviously has many issues. model I wanted to get into it more,…
Finally got to finish my first ever project in Unreal Engine 5, during a 9-month period! Extremely happy with how this turned out, I'd appreciate any type of feedback/support on this! https://www.artstation.com/artwork/WmQydE
Here is my progress on a hand painted project, no normal or spec are going to be used. This is in maya viewport unlit, it will end up getting lit in UDK. Constructive Criticism would be appreciated.
hello A sneak preview to our next project ,its a shooter game played in our 5Di system for amusments parks some concepts arts and the first model Thanks for watching