Below is the rough brief however we will walk you through the project over an initial voice call where more detail will be provided. The artist will then have the opportunity to ask further questions. Approach: The brief below is provided to give the artist a general sense of art direction and application. However we are…
So basically I'm making a game which has two players in the same view port, and both players are forced forward automatically like in temple run. because of the camera its important that both players remain in the same area, preferably running at exactly at the same speed the whole time, but obviously when strafing you…
Hey, Eric Dinoware here! :) Let me introduce you the trailer of my game. This project is being developed based on the best-selling novels World of Valdira, created by Dem Mikhailov with his participation in the project. It's a single-player RPG game in which the main emphasis is on the plot. This is the story beginning of…
Hey there fellas, Thought I'd post some stuff here as well about our FPS which we are currently developing. The shooter is called "Project Double Zero" and a dev video can be seen here: [ame] http://www.youtube.com/watch?v=NW5_a1azP-g[/ame] Also, if you'd like to run around in the current map (nowhere near finished) then…
I made a turret with kismet, and I connected a take damage to it so the player can kill it. The damage threshold is on 500. I would like to show to the player somehow that how much hp the turret has. Is there a way to get out how much value remained from the damage threshold? After I got this value, I would like to write…
You can grab it here: http://largedownloads.ea.com/pub/patches/BF2/BF2_Full_13.exe or http://largedownloads.ea.com/pub/patches/BF2/BF2_Incremental_122_13.exe for incremental New features: - Co-op: Players can now enjoy single player levels on Internet and LAN play with both Bots and human players. We have added a few…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
The Indigenous team has spent quite a bit of time planning and reflecting on how our game could be fun and enjoyable to play. We've gone through a few test phases and numerous planning revisions and are confident we've finally found our sweet spot. Now all we need to do is execute on our plans! That's the easy part,…
About Built on Unreal Engine 3, BlastPoints is an exciting space shooter coming soon to Android and iOS. Developed by Pub Games with the support of Film Victoria. General Information BlastPoints is a third person action space shooter for iOS and Android. Players are given a vast array of weaponry to dispose of wave after…