Am I doing things wrong? How do Environmental artists take references art of a scene or concept and create a 3D scene of it and it's nearly identical? I know pracitce and skill are huge parts to this but is there some kind of technique that they use to set up the scene with the right angle?
As Joao said, check the Wiki link up top. Some links to get you started: http://wiki.polycount.com/wiki/Texture_Baking http://wiki.polycount.com/wiki/Polygon_Count
See image: Unity 5 These are individual instanced pieces. So the pillar for example that is one mesh stacked on top of a another mesh. And the roof panels....same thing, about 6 of those side by side to make up the roof. Instanced/cloned/duplicated...whatever you want to call it. All the meshes are pre-fabs and have…
Hi guys my dream studio is asking me to do an animation test of a dragon to see if I got the stuff! Any reference/tips or rigs on realistic dragons you could share with me would be monumentally appreciated! Also here is my current reel if you want a general idea of where my animation skill level is at.…
Hi guys, I just started thinking about this while I am building more assets in Max, what should the scale be, how do I create the model to where it is exactly the same scale as my others? If I modeled a shipping container that is 20ft and I also modeled a building that is 100sqft then would I use the same measurement I…
[Moderator note: original author requested their account be deleted. We're preserving this topic for it's overall usefulness, and scrubbing their name per their request.] So, I've been spending the last week trying to learn a workflow that won't get obsolete in two years time when the new consoles are well stablished and…
Hi everyone ! My team and I are currently working on a music video, and experimenting with Blender 2.8. We would've like to use a chromatic aberration effect instead of only using depth of field, meaning we would like to have the focus point without chromatic aberration, and more chromatic aberration when there's more…
Hi, all. Here's a problem that's been driving me crazy recently. I've had Zbrush for a while now, and I set up my file associations so that .ztl (ztools) will open in zbrush when I double click them in windows explorer. Basic stuff. Now ZbrushR2 has come out, and I want .ztl's to open in R2. Unfortunately I now have two…
@pasha_sevez I want to get the mesh data of the FBX file object in view from MAYA.
We also want to compare the mesh data before and after editing the object.
Please
iirc if you set the normal strength to the same value as the distance in a distance node and convert that to normal you'll get a 45 degree bevel. this won't necessarily give you a seamless bevel when applied to a 90 degree corner due to life being unfair and you'll need to adjust UVs to compensate a bit. It does work…