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(Blender) Getting Chromatic Aberration without distortion

mteillet
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mteillet null
Hi everyone !

My team and I are currently working on a music video, and experimenting with Blender 2.8. We would've like to use a chromatic aberration effect instead of only using depth of field, meaning we would like to have the focus point without chromatic aberration, and more chromatic aberration when there's more bokeh. 
We tested some solutions but we face some issues.

The first one (and most important): The chromatic aberration also results in a barrel distortion. Therefore, the images are not aligned through the mask we obtain with ou Z-Depth pass. Is there a way to correct the distortion and keep the chromatic aberration fringes ?



Second, we are currently manually setting the color ramp for our Zdepth. Is there a way to assign the position of a marker to the same amount as the distance of an empty focus object from the Camera ?



If you have any suggestions concerning how we should do it, even if it means changing completly the compositing we have made, we would like to hear them !

Thank you in advance !

Martin
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