Found this picture on DeviantArt a while back, thought it would make a really cool 3d envrionment. Thought it would be pretty simple, but I'm having a lot of trouble making this decent. Posting just the Cabin for now. More to come as the cabin improves. original image: My Cabin: Textures: I realize the last one has a lot…
Hi, Justin. We went ALL in on programming starting in August which is why most of the updates you're seeing here are gameplay updates. The plan is to get a complete gameplay build running by the end of the month. November 30th is what we're specifically aiming for to playtest. This thread has been going on for a long time…
You separate transparent and non transparent stuff because you need to use different materials (if every material supports transparency you fell at the first post) Trim sheets are called trim sheets because they're for detailing trims - this is what you should use them for. You dont have to use them if your trims aren't…
Yea that front leg looks early funky. Its not really connected to the spine like it should be, and the muscles look like a human. Take a look at that PDF I posted, it will help get a better look for your front legs.
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for a Producer to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
http://www.udk.com/news-beta-july2011.html July 2011 UDK Beta Upgrade Notes Post-Process Anti-aliasing * FXAA and MLAA post-processing methods have been integrated into the engine. Post-process anti-aliasing is supported on DirectX 9 and DirectX 11. Unreal Landscape Improvements* Use the new landscape gizmo to copy and…
I have a BFA in Game Design and wanted to continue working on my portfolio, but I need to obtain licenses for the software I was using in school, and I wanted to know the best way of going about and doing that. I was hoping to get licenses for 3Ds Max, Maya, Mud Box, ZBrush and Body Paint. I was checking out prices on…
Good variation. Unique designs. A character artist usually now can work without A-Poses, so this isn't a problem. Depending on who you work with, I notice the back side is often not designed. 3D artists will need to design those on the fly, which basically depends on the 3D artist's design skills. It doesn't work with…
FINAL UPDATE - comments in the post itself! UPDATE #2 IDLE WIP = post ahead (I'd rather keep the "animated part" up front) UPDATE #1 ROUGH BLOCKING - see post for details Here's my final entry for the competition: (videos below) (For a more enjoyable experience, I would suggest listening to this while going through:…