Looking for a 3D ARTIST and ANIMATOR To work on a project, the game has 4 programmers already. This is un-paid work until the kickstart begins its a low poly project, so the work load shouldn't be too heavy. if your interested about the game, then let me introduce you to Prime(prim). with inspiration drawing from titles…
hey, I've been developing a commercial projection painting script for 3ds max that let's you use photoshop or any other painting application that supports .psd to texture your models. You can paint on any map (diffuse, bump, opacity, etc) with your normal map on. The projection are of much higher quality than in other apps…
Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…
Maybe one difference between this and a WWII game is that in the war game, you're playing as a bunch of soldiers against another bunch of soldiers. It might be different if each of your soldiers had names and were actual veterans who fought in WWII, and the german soldiers you were killing were actually supposed to be…
Apply Here! Telltale is seeking a new User Interface Designer to join our talented UI team. Telltale Games is making award-winning, narrative-driven games set in the popular worlds of The Walking Dead, Minecraft, & Batman to name a few. These successful properties demand a premium user interface, and the UI team within…
Hi, guys. I made a tool for quick rename and transfer your meshes to Marmoset Toolbag(3.08) the older version doesn't have python support for quick load FBX in the baking group. https://gumroad.com/products/EUKea I did this basically because I tired of popup export windows and choosing a path to export FBX and then choose…
The Game is finally out on Google Play! https://play.google.com/store/apps/details?id=com.JESoftware.ZombieDefence&hl=sv Hi! My name is Jenz Olsson and I am a co founder of JE Software. We are a small Indie Game company located in south of Sweden. (I was previously an environment artist at IO Interactive. I worked on…
Hi Guys, I wanted to let you know that we just released a new really cool free to download Maya rig named "Grey Matter Gary" Gary is our first rig of around 10 rig series we plan to release in the upcoming year. I would really like to know how you like it and see the results :) You can download it…
Hey Polycounters! I am an Artist from the Industry eager to create small & fun indie games on the side. The downside is... i cannot code. So id like to team up with a fellow coder and form a dynamic duo! (Hopefully split % of the profits and keeping moving onto the next game) Is this you? - Experience with Unity and C#…
Great topic! I've struggeled with the same questions man, as a gamer and as an aspiring game artist. It's interesting to think about... in the beggining game art was a slave to gameplay and things were evolving all the time so nothing really "stuck" and became cliche, in fact game art was absurd. Just go back 20 years and…