You can check it yourself just by changing specular quality parameter in Painter . Default "low" looks same as in Designer. Ultra makes any material shine a lot. Especially in mid grey roughness values. Imo correct intensity and spread of highlight spot is basically main feature why we once switched to PBR pipline, right?…
There's a lot to unpack here... Starting with the game engine. Its linage goes all the way back to the first game in the series. The engine's evolution has been influenced by a variety of factors but the niche focus of the games has a lot to do with why the internal systems are the way they are. Over the course of it's…
not thought of that technique for doing mapping..... just happens I have a couple off tools that do just that :) my own loft and conform mods.... conforming the mapping of the tube object (channel 1) to that of the lofted line while adjusting the u & v tiling of the loft. There's a wrapping issue where the mapping goes a…
Character
Modeler SUMMARY: Firaxis Games is looking for a skilled 3D Character Modeler to work with
one of our AAA project teams. As a Character Modeler, you will be working
closely with the Lead Character Artist and Project Art Director to create high
quality characters that match the look and feel of the game. The…
Echoing the same sentiment. I'm 35, and have been working in the industry since I was 21. This is not a very great industry to be in for someone wanting a modicum of stability. YES there are small pockets of stability to be found in this industry, but they are the rare exception and not the norm. Read this:…
I'm making a court composer outfit for the spy and it's called the Candy Court Composer. I'm finished with the model and textures, but I need to know a few things before I make this into a mod. Am I on the right track if I want to make this into a replacement for the turtleneck? If not, how many other pieces of the spy's…
[ QUOTE ] I likes me zombies (but not in the weird sexual way associated with necrophila) [/ QUOTE ] You know, my Girlfriend and I got into a conversation concerning that, haha, we're both big zombie buffs. Because technically zombies arn't dead, they're undead, so would it still be considered necrophilia? Then the…
Son of a.... I just came to the realization i could have done a scene where a Redneck ship held together by duct tape crashed into a high tech alien world. Gah, that woulda been awesome. Oh well, Killingpeople i agree with all yer crits, i'll be sure to work on those issues in a bit. Still flushing out what exactly all…
Intro: We, the team of QuakeRemix are looking for help. The project has come to a halt since most former team members aren't active anymore. We are currently putting a new, active team together, to get this show on the road. The Mod: We are planning to remake the original Quake. We will stick to the original layout of the…
I've looked in several places and I can't find a solution within Max to fix this (though I may be overlooking a solution out on the web somewhere). Here's the skinny. I first noticed this when baking out a model a long time ago. In Max, it looks just fine in the viewport, but looks can be deceiving. Once baking the model,…