Hi all! I started a little level design in Unity. the purpose of this project is create an enviroonement (no enemies, no history,.....). My references are Trine 2, Limbo, Castle of illusion. My artwork: My low poly modeling for the base:(3ds max) Sculpt in Zbrush: And a test in Unity: Hope you like!
Hi! My name is Jorge Guillen, I have been working as music producer for the last 8 years as well as a sound designer for the last 2 years mainly for video games but also for intro-outro logos, motion graphics, trailers and movies. My style is very versatile and I strive to achieve quality sounds that match the style your…
Hey folks, Still nothing really that interesting to post, just thought I'd run my new site layout and design past you all to see what people think. http://www.greveson.co.uk/temp/ All hand-written in PHP and CSS, I've also set it up to allow different styles if you pass a "style" parameter to the link so I can quickly…
As some of you may have seen already, we announced a partnership with NVidia at Siggraph to bring IRay rendering to Substance in the very near future! For those of you who are not with us at Siggraph, here is a quick video I made to show IRay in action. [vv]136133189[/vv] As the video is accelerated so I could show a bit…
Company: VSTEP Type: Full-time Location: Rotterdam, The Netherlands Company profile Since its foundation in 2002, Rotterdam based developer VSTEP has established itself as a leading European developer of Serious Games and has succesfully expanded its activities into the commercial games market with the hit Ship Simulator…
Hi guys, I'm working on different wood materials. They're made with Substance Designer 5. Here's my first one. I have four other variations coming next. Critiques and suggestions are welcome! Thanks!
Hello, My name is Jesse i'm a designer based in Rhode Island, I'm currently trying to get together with some other artists to work on some cosmetic items for the dota 2 workshop. Its something I would like to do casually strictly for fun in our free time. I play dota 2 as often as my schedule allows theses days (use to…
My idea for my character is an orc ranger kind of character. Most of the face/body sculpting will be done in Character Creator, and clothes will be made in Marvellous Designer. I'll try to do the rest of it (the hair etc) in Blender.
Hey guys, I love porridge. I wanted to create the tastiest damn porridge I could make in Substance Designer, hopefully you like porridge now too... Link to Artstation: https://www.artstation.com/artwork/lVE0E5
This is a material that I made in Substance Designer and rendered in Marmoset. For more check out my artstation http://www.artstation.com/polycrunching