Getting back into fixing up my game engine. I need to release a game at some point in my indie career. The last week I've been updating my terrain tools and messing with all my shaders and terrain texturing algorithms. Right now the focus over this weekend is adding more plants and optimizing some drawing algorithms. I'd…
Edit: Updated with new screenshots. Hi everyone, Here are the results of an art test I've been working on this past week. I was tasked with creating textures & materials for a snowy road segment. Used Substance Designer, textures are about 99% procedural. I have a bunch of parameters exposed in the substances and UE4…
Hey Folks, as I want to get in the habit of gathering more feedback online, I just wanted to share what I am working on currently. :) I love western and I like cartoony stuff. Also, Rango is my favorite animation movie...thats why I wanted to combine all of that to a small cartoony turntable piece for my portfolio. I'am…
Just a little WIP of one of the main panels I'm constructing. Max's AO in the nitrous realistic mode giving a nice feel for the shapes. Still need to tidy up some of the parts on this. Max is crashing often with all these polys and my pathetic 4GB of RAM. Having to be a bit clever with scene management. Slow going with…
Thank you for your feedback. Now that I see this after a couple of days I have to agree with you. Originally, the idea came from some sort of stargate thing where all this stuff was placed on this very particular spot. Anyhow it is clearly not working. As for the rest of the things you mention I guess I could add more…
Hello everybody! This is my first post in this forum, I have joined a few days ago. My english is not very good so, probably I make some mistakes. I am an industrial design student and I have never worked on game art but I have been very interested for four years ago on three dimensional world. I have used Blender since I…
Hey so most of my environments are outside environments so thought i would do something inside and I was watching some buffy so thought why not. My real aim was to just give it a try and also to follow a tight time constraint, I gave myself three days to complete this. I didnt manage to get everything done but i think i…
ArtStation Link Here: https://www.artstation.com/artwork/3qnmJD This Environment is made in Unreal Engine. It was actually more a project for myself to understand how to create a nice Landscape using the Virtual Texturing, Stylized Foliage, Rocks and also how to create a nice composition and a color palette. I was highly…
I've been working on this for hours and I cannot figure out what is happening. I baked this guy's torso with the same settings, no problem. High poly in Zbrush, baking in Substance Painter 2. I'm using the FBX exporter plugin in Zbrush. The error is extremely general and upon researching it, I have found almost no…
This has been a big project that I have been working on for the past several weeks now. I’m glad to see that it’s finally finished, and look forward to hearing what everyone thinks about it! Critique is welcome and i'd love to hear what anyone thinks. Created in Blender & Photoshop. model