Hi there, I've been working on a character and need to improve my abysmal ability to rig. I've begun doing a bit of facial rigging and have come up with a rather big problem. I've rigged more realistic faces before, but this stylized character has a non-typical face and larger than usual eyes. Spheres for eyeballs were…
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Hey guys, I'm an indie dev ( www.undeddev.com ) looking for some help on a VR game I'm working on. It's an on rails sci-fi shooter, kind of like Star Fox but in virtual reality. I've gotten the game to the point of a playable prototype and am looking for someone to join my team to help create art assets. Qualifications: *…
Im not going to give a great explanation, but you need to make a chain of animation bones with the middle of the bone in the middle of each blue area, and the ends/joints in the middle of the pink areas. Then use skin modifier make all the blue areas attached to 1 bone only, and with the pink areas having a drop off…
INDEX * WHO WE ARE LOOKING FOR * ABOUT THE GAME * PROGRESS * WHO WE ARE WHO WE ARE LOOKING FOR We are looking to have a small demo that demonstrates the core mechanics by the end of next month. We are only accepting hardworking individuals who can help the game continually move forward. * Programmer - We are looking for a…
Hi I have an animtion planned for a project I'm working on, and I aim to have different facial expressions that I'll be making in ZBrush with Layers that I'll either export into 3ds Max as Morph Targets or Maya as BlendShapes. However, I'm a little confused with some of the workflow. In order to get these animations to…
Hey. I'm doing a turntable render on a character with xgen hair. Before I added the hair guides I was able to do a 360 viewport rotate on the character using the timeline and I was able to vray batch render the turntable so everything worked fine. However... now that all the xgen hair is in place, if I try to scrub through…
Its been a while since I've been active here. Or even touched Blender. So, being the moron that I am, I've decided to throw myself into the deep-end. Which means its time for building characters! And for that, I need a basemesh or two. So, instead of ripping an MMD model or something sensible like that, I'm trying to make…
I need help. I'm making this character run around the corner, and while they are running around, the sidewalk is folding under them and the character is also slipping and catching himself on his hands only to continue running forward. I've been working on it for a couple of days and based it off a run cycle I did right…
Recently i started a mod for Crytek's Crysis called "Modern Infantry Combat" (working title) Although currently not much information has been revealed to the crysis forum site www.Crymod.com,i will soon and only a very basic plot has been developed as i dont want to start up and make a plot that someone may not like,i…