So, I haven't been updating my stuff for a while, and since 2 weeks back I've been trying to get hand of Blender, leaving 3Ds max behind (still love max, but I can't afford it tbh). Why such a simple modell? This is mainly to get into Blender and also be my way in to improving my UVW and texture skills. For the past month…
Hi! Last time I was wondering how modern RTS games like Age of Empires 4 deal with texture optimization. I'm familiar with approach from 0AD that is amazing but in some aspects is outdated (like separate heads or atlas texture for all buildings per faction).…
Played last night with a bunch of people. It was a blast! We had a lot of fun. The level of co-op in the game is really cool and surprised me. The game has great impact and is pretty consistent across. Lots of nostalgia. I liked a lot of the touches. Faster fighting on a 2d plane in a game that doesn't have little red…
******************************PLEASE READ****************************** 1. We do not have much money to offer, so if you looking to make money you are in the wrong thread 2. We are an organized team, and work professionally 3. The work is detailed down the bottom below all of the company and game details.…
Yeah, the really big hole in this line of thinking is that as the tools have gotten better, so has the hardware and the expecations for the quality of work. It seems that no matter how good the tools get, the standards for the actual art grows in proportion (or even grows disproportionally higher) to the efficiency of the…
Your modelling looks pretty sound, I just feel your main issue here began much earlier with a perhaps rushed blockout stage. There are some very cool curves and shapes I see in the reference image that are lacking in your render, along with basic proportions. You might have made these changes intentionally but incase you…
I have a small set of rules I've developed privately that nobody uses but me PECS: A rubric for assessing the quality of a highpoly hardsurface model. PECS stands for Proportions, Edges, Construction, Shading. For a given model, each PECS component is scored from 1-5. The final PECS score is the sum of every component…
It really depends on what you do. With apps that are multi-thread well, many cores (as long as the sum performance of the cores is better) tend to be faster. Apps like xnormal or offline renderers like Modo and some others that can properly thread will tend to work better with more cores (assuming similar efficacy).…
Congrats! I've had good and bad experiences with moving companies. Mayflower was a great move but it cost a bit more than some other. I also had them do most of the packing which they did a great job but in hind sight they don't come unpack so it took months to find everything. They labeled boxes correctly but not…
I think there are valid points to be made from multiple points of view here, but calling people "brainwashed sheep" is a terrible way to attempt to convince them that you're right. The irony, of course, is that your post comes off as so extremist that I doubt many people here will even care what you have to say. Is IP…