Hi, I’m trying to composite an image to the frame. Hence, I needed to have the BASE COLOR on the separate pass then add a LIGHTING pass to have the resulting BEAUTY pass. However, it does not seem to work. I also tried reversing (i.e. BEAUTY pass less LIGHTING pass) but it does not seem to result to a BASE COLOR pass Is…
Hi, I can't find equivalent 3ds max composite map/layer node in Maya for rendering in V-Ray. V-ray Blend isn't what I exactly need, because this simply blend 2 materials and I need multiply, add, etc. or another blend type as we know from photoshop. Can me help me ? Thank you.
Hello, i have rendered my object in brush. How i now, the full render is the "Diffuse" or " Beauty" Render pass. I want to know more about compositing and i want to ask you, if there are rules in photoshop with the editing? Diffuse pass in photoshop = Normal Every Light pass in photoshop = multiply Every shadow and ambient…
Hey, is it possible to render something like this yet on Marmoset Toolbag 3? Also, is there a way to render specularity and luminosity passes on Marmoset? Basically, I'd like to isolate the lights and reflections of a scene and then put them against a pure black background on the renders. Then, I could make a great…
I am making a corner of a room. A Study Corner to be precise. My teacher said the 1st layout looked like a closet and she thought I was more like a room than a corner of a room. So I went home and changed the 1st layout into the 2nd layout (with longer wall and floor and include a roof) What do you think? which one is…
https://www.youtube.com/watch?v=MURKYC3-Ub0 I'm a Music Composer with experience in video games, film, television and theater.My biggest strength is the orchestral and epic style composition, but I´m experienced in multiple other genres and can adapt to your needs.Currently seeking to join new projects, either large or…
We are a gaming company looking to hire a talented artist to do lighting, camera work and some small 3d tasks. Requirements are: 1. Be a lighting TD. This includes implementing lighting and modifying all aspects of a scene to make the lighting as beautiful as possible. Editing materials, textures, and even modifying…
https://www.artstation.com/artwork/zOzQJw Hey guys, wanted to improve my lighting and composition with this scene, any feedback for my next project would be really appreciated!
So, from what I understand compositing is the last step of the process in an animation/movie/show, constructed from live and 3d footage. Being the last step, I was wondering how much of a grasp of the previous steps I need to have. I know basic modeling (not very good at it)and basic rigging. Thanks
So my situation is that ive baked out maps for several sets of objects since my character is a fairly complex knight with several armor pieces that intersect other parts. My problem now is figuring out how to composite them all into one map. AO and normal seems easy enough (overlay blend mode in Photoshop), but how do I do…