Hello,
i have rendered my object in brush. How i now, the full render is the "Diffuse" or " Beauty" Render pass.
I want to know more about compositing and i want to ask you, if there are rules in photoshop with the editing?
Diffuse pass in photoshop = Normal
Every Light pass in photoshop = multiply
Every shadow and ambient occlusion pass = screen
Cavity pass???
SSS pass ??
Depth pass??
Mask pass (how i say in photoshop, that every pass should follow the mask pass?
I mean, is this always to 100% right?
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