Hey guys, So I have a couple of android devices laying around. Figured I might as well try to make some sort of "portfolio" app. Basically want to create a bunch of turnarounds and display them in the app. Now I got this working fine for a test case. I've got a turnaround of a character (much like the one in my portfolio).…
*EDIT* Aaaaand, I figured it out. Pretty much right after I posted. Doah. I just duplicated the parent (my flame system) (deleted the duplicated children) and threw the former parent (flame) into the hierarchy. So, I then turned off Emission on the parent and set its duration for as long as I needed. I guess I was looking…
We're trying out bundles at the Asset Store, you can already save $35 with the bundle but it's currently at 50% OFF. We weren't initially going to be part of the Unity Asset Store Reboot 2020 sale event but It's the best time to get it, I don't think we'll be doing this promo again soon. This bundle includes 3 of our…
Hi guys, I'm trying to make a tattered cloth robe for a character but I'm not sure of the best way to go about it. My initial thought would be to use an alpha map. I'd paint the areas black/white where I want them transparent or not, then in zbrush I'd sculpt the cloth wrinkles etc and export as a normal map. But the…
Hey so I'm working on this long boat for a school project. It's going to be done in high poly and baked down to low with normal maps. The final goal is to import this thing into both the Unreal and Unity engines. I know it's no where near detailed enough for high poly yet I just thought I'd post the initial base and then…
Electric Mammoth Studios is seeking a highly-skilled Maya generalist for a short contract. The successful candidate will be tasked with: Transfer of motion capture data to a custom rig Re-targeting of mocap and some clean up Creating character sets and animation clips in the Trax editor Exporting .FBX takes containing…
I swear I posted this project initially in my sketchbook, but I guess I didn't. Here is my first project I meant to have as a log in my sketchbook. https://polycount.com/discussion/237650/3d-environment#latest
Hi everyone! I'm currently learning how to use MEL to automate some repetitive tasks in my rigging/animation workflow and I've run into a problem. I thought I'd post my script here to see if anyone can point me in the right direction. Basically, this script is designed to create blendshapes for clothing and accessories to…
APPLY HERE! http://nerdninjas.com/2d-3d-creative-artist/ Nerd Ninjas seeks a 2D/3D Creative Generalist to design, guide, and contribute to the creation of all visual aspects for our upcoming title. We’re a fast-moving, multi-disciplinary team of creative professionals based in Spokane, WA. The ideal candidate will…
I have started a game development team filled with skilled individuals that are all passionate and wanting to make a AAA game. I won't go into too much detail on this forum so anyone interested can send me a private message with their resume. We are going to be promoting the game on a website I am a staff member on that…