I am posting here because it seems nvidia devtalk forum is a semi ghost town. I downloaded the PhysX DCC tools for maya 2014. it's a msi file. I am running OSX. I am thinking I can't install it on OSX. Am I wrong? Is there any other way to do Apex Cloth rigging on OSX? Regards, Your friendly neighbourhood Noob.
So I've upgraded from Maya 2014 to 2016, and I notice that in this version whenever I start having more geo in my scene, strange artifacts appear when I have the wireframe on shaded display on. Here's an example, where I turn the wireframe on and these floating lines appear all over the place and appear and disappear as I…
are there any viewers or plugins for 3dsMax (except the command line viewer inside the DirectXTex sources) that are capable of handling the DDS DXGI format? 3DS-Max 2014 and 2015 can't load those dds files (wrong header) and maya simply freezes when using a material with one of those dds files. this format is available…
Long time lurker on Polycount, I thought its high time I created an account and start a sketch book here, and start getting involved. I will be happy for critiques on all my work, with the possible exception of works of self expression, but I will comment on the work if that is the case. To get it started here is some of…
Andrew Price just sent a Newsletter with some very nice blender shots, you may enjoy... I like the "17. Plunder Pirates by Dan MN" most :D I wish u all an even better Year 2015 :P And thanks to all the Polycounters than helped me with tech issues in Forum :)…
Hello fellow Creators & Summoners! I am so glad I found this contest, this sounds amazing! Time for some planning & tinkering! :D ! ________________________ Latest update 2014-12-18: There we go! ^^ I am so happy with the result. Thank you all for pushing me and motivating me to achieve my goal, to improve as an animator…
Greetings! This is my entry for Gameartisans' 2014 BlizzardFest Challenge. It's pretty much my first serious attempt at creating a character as I usually work on environments for Beenox (Activision). I must admit I spent most of my vacation time doing this, it was a lot of fun and definitely worth the effort! :D…
@wirrexx: Wow your right he looks cross eyed or something XD i think its cos i widened the pupil and socket too much. i will fix it :3 i have turned backface culling off in that option. IT is the shader that is causing it but duno why :S. I am using the dx11Shader in maya 2014 for viewport 2 Kind regards~
Hey, I donwloaded the latest version. well, the latest one that is on your site. v1.1 but that hasn't been modified since early 2014 according to the file date stamp thingies. Not sure how to do a clean install... what I did was delet 3 files that had 'nick' in them.. then replaced them with the files i downloaded today.…
Hello there, a direct way to use the Particle system with the wished full controllability I sadly don´t know about. an alternative way to have control about placement and orientation of hair planes is thru the Array Sketch 0.75a addon http://blenderaddonlist.blogspot.com.au/2014/04/addon-array-sketch-075a.html it resides…