So I've upgraded from Maya 2014 to 2016, and I notice that in this version whenever I start having more geo in my scene, strange artifacts appear when I have the wireframe on shaded display on. Here's an example, where I turn the wireframe on and these floating lines appear all over the place and appear and disappear as I rotate the camera around.
Does anyone know why this is happening?
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The last image looks like bad geo from a bad import, check if you can select this wad on a vertex level and move it across (could be selectable or not).