Greetings!
This is my entry for Gameartisans' 2014 BlizzardFest Challenge. It's pretty much my first serious attempt at creating a character as I usually work on environments for Beenox (Activision).
I must admit I spent most of my vacation time doing this, it was a lot of fun and definitely worth the effort!
additionnal construction shots can be found here:
http://www.artstation.com/artwork/blizzardfest-diablo-skeleton-mage
Replies
Edit - haha, thought this was the main thread not your personal one. Oops.:poly142:
UV unwrapping all those bones must've taken forever!
@Praetus: Yea I decided to create a solo thread just to wrap everything up officially on my side, sorry for the confusion haha.
@darkmag07: Unwrapping wasn't so bad, retopology was definitely the worst though
If it were me, I'd just say 'fk it' and hit zremesher. "