Hey guys, I have to work in CS4 32 bit now, so some of my 64 bit preferences are messed up. This is probably supposed to be an awesome feature but i hate it: whenever i zoom in to see pixels really big, thin gray lines come between the pixels. does anybody know how to turn them off? didn't see anything in the…
So I created a few quads in unity and gave them an unlit shader. When I rotated them, they are heavily pixelated. Check screenshot. I tried two things to no avail: 1. Changing anti-aliasing settings to x4 gave a decent result but still not production worthy result. Theres still a lot of pixelation. 2. Tried rotating the…
Hi guys I am trying to create a fish eye lens effect with a strong blur but am having some problems with my end result. The necessary distortion is happening but it is very pixelated. At first I was using a 512 texture for the fish eye distortion and thought that might be causing it but when I raised the resolution up to…
Hi, im pretty new around the forums, I have game idea I've had for a while and I want to make it a reality. It's pixel art based and I need artists or anyone with pixel art experience for textures, like terrain and others. I can deal with the character models and animation and other miscellaneous props. If anyone want to…
I usually do scripted image manipulation using maya's hardware rendering and cgfx. But in this case I want to generate RGBE/RGBM images to workaround the fact that maya can't load HDR maps (yes I never managed to do this so if you did, pliz help). So I need an external application and PS CS4's Pixel Bender seemed like the…
By resolution we mean the texture dimensions, i.e, 512 pixels wide X 512 pixels high, 1024 X 1024, etc. So obviously more pixels=more resolution. I think you're referring to the opacity 100 from your screenshot? I recommend at least learning the very fundamentals of what a texture is. Have you looked on the Wiki here on PC?
Hi I have had this problem ever since i can remember, and i never found a fix for it. Now i want to start using mental ray again to start rendering high-poly vegetation but once again the black pixels i get around my diffuse ruins it. Does anyone know of a fix? As for pictures, i'm to lazy to upload one. Just picture this…
Hello guys, I usualy work on 3D stuffs, but sometimes it's too long when you've a full time job, so I want to spend my free time on pixel art. You can find me on : Twitter : https://twitter.com/Joyd_Art Artstation : https://www.artstation.com/joyd Instagram : https://www.instagram.com/joydart/ Facebook…
Hi! My name is Cameron.I'm a freelance artist and game dev with four years of experience doing pixel art, and I'm available for commissions and projects of any length! I work very quickly and efficiently, and I can create pixel art in any style you'll need.Here are some of the things I can make for you:* Sprites * Tilesets…
Calling all Awesome Sprite / Pixel Artists! Gameloft, a leading international publisher and developer of video games for mobile phones, is seeking 2D Sprite/Pixel Artists to join their existing talent pool. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide…