Hi guys I am trying to create a fish eye lens effect with a strong blur but am having some problems with my end result. The necessary distortion is happening but it is very pixelated. At first I was using a 512 texture for the fish eye distortion and thought that might be causing it but when I raised the resolution up to 2k and blurred it in photoshop the problem still persisted. My next guess is that the camera feed being distorted has a fixed resolution which is why Im seeing pixels. Is there a way to increase the resolution of the camera/effect? Or is something else causing the problem?
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Why not just change the FOV of the camera then do a blur and vignette as post process?
I've done this in the past, and lower res texture gave that fisheye but what we ended up doing was a Bezier math based approach.
since this post I have been trying the 2 methods listed out on the page here but I'm either getting bad aliasing or it is coming out too small on the camera. Is your approach different to what is listed on that tutorial page?