I am working with a concept created by Julio Nicoletti to create a broadsword for the Chivalry contest. I will be creating this also for a scene I am creating, of a low poly cathedral named Rite's Hall. I will be posting updates of both pieces in this thread, though the sword will be included in the cathedral the fidelity…
I am looking for a 2D artist to create a "high bit" 2D overworld for a working title. Please have a previously created overworld or environment in your portfolio. Can start immediately.
Hey, in this thread i will post all my work that i will create in future. So instead of creating one thread for one project everything created from my hands will be here. Start. Just small practicing of painting of a shoe.
In this project i have created a Rural gas station set in the Arizona desert. The aim for this project is to improve my environment skills and scene lighting skills. I have a hybrid block out of the scene created and the basic look of the scene has been created but a lot of change is to come so i will be posting updates to…
Hi I want to create a button for blinn material using MEL. As you can see in the image. Just I want to add only blinn material rest off them I will create it by myself. Thanks
I got this toy noodle texture I wish to create but I have absolutely no Idea how to go about it. The physical properties are doable but how can I create an accurate representation of the surface in a normal map?
I think generally it would help if you tried to explain in more detail what exactly you want achieve using what application/renderer, ideally with images/examples. If your talking about game art, I would probably start by looking for sample/existing content for which ever engine you want to use, as linked by Neox, and then…