@CrazyButcher: thanks. Guess what I figured out what to do on my 2 hour bus ride from work :) @Talon: woah thats reminding me a lot of what UDK material editor is like and I always love node based :) Made by the same guy from the HLSL series....nice. @SyncViewS: I love wall of text :) I took a look at Eric's article and it…
hi Guys, I have my 3dsmax scene Unit scale 1 unit = 1 cm, to work on unreal scene, unfortunately zbrush GoZ doesnt like this setup , ( unless i use fbx of course ) we wont have move tool works properly. ( tried to find the solution in google with not much solution unless i use snake hook ) . as well as other weird unit…
Senior Technical Artist - Seattle, WA Amazon Game Studios is looking for a Senior Technical Artist. The ideal candidate will be comfortable troubleshooting, inventing, and documenting workflows for artists creating assets for game development. You will need to be proficient at scripting and automating applications such as…
The game will be : - Game style : an innovating horror/tps - template : DVD - Platforms : PC and probably 360 / PS3 Any people who would like to join is encouraged to post using this format :thisName : Wilfred Jacob Age : 18 years old Email adress : qatarzu12@gmail.com Knowledge : Modeler,Animator,Textures and a bit of GUI…
Schell Games is currently seeking a talented Technical Artist/Character TD to join our current team working on projects ranging from online worlds and handheld games to themed interactive attractions. Team experience is essential as is the ability to be self-directed and prioritize your workload efficiently. Our ideal…
CHARACTER RIGGER Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts? The…
This is a script used in 3dsmax. I am wondering if this is possible in Blender. Any addon or script for this in Blender. https://www.youtube.com/watch?v=AEPzjaxnovw