That's some really nice work! I would love to assist in anyway I can. I am very well-rounded in pretty much all of maya. I believe I can create any artwork needed for a game. I would have to refresh on some things but I just got a computer back up that I can work in 3d again. I would love to work on a game that is similar…
The bipod was made by this reference Full disclosure, I am starting to think I may have folded them the wrong way haha. Though the second picture makes it look like they do fold inward. I am not 100% sure And the majority of the weapon is based off of this weapon. Savage 110 I grabbed a pic of the stock meeting the main…
I actually ski at the moment, but my cousin (who I used as a reference) is getting me into snowboarding. She actually does dress like that when the sun's out though I only go as far as a vest and a t-shirt. I took a few liberties as SSX and Amped had some outfits with cut-off limbs as well. I did consider going fully…
Have you ever heard of a game called savage done by a company called Silverback? I loved that game. I believe the dev team was only about 10 people or so. Unfortunately after the game shipped, a few of the main devs left to form a new company, so it looks like that particular team hasnt stayed together. Still, silverback…
If I want things to go my way, I'll go pwn nubs in Savage 2. If I want to be taken by surprise and completely dragged down kicking while facing unsurmountable odds, I play Left 4 Dead! GMT +1 is me. But I couldn't tell you when I usually play. So far it varies a lot, haven't found a time slot to fit L4D multiplayer into…
Yell @3DBoogieBr @Torch and All, Crease+ is 0.98 now , to get updated > Check your mails or Re-download Documentation will be updated Shortly Here are some Videos (two in which you can literally hear my beautiful voice) : ) Basics part 01(Modeling) Basics part 02(Curves) The Raws…
Best example Ive seen is overwatch. I put a fair amount of hand painted or baked detail into my wolverine albedo and roughness as I was going for a comic book over saturated and slightly inked look so I didnt follow all the pbr "rules" perfectly. check it out with the marmoset viewer on my Artstation to see the albedo pass…
These are mostly blockins, put them together this afternoon. I'll be working on this inbetween everything else I have on my plate at the moment, but these are the animations I have planned. idle - gif above idle_rare - He'll sharpen the blades off one another, like... um.. when a chef sharpens his knifes. Expect much more…
i am currently working on fun project of macho man randy savage in a cartoon ish style and for this i have warped the base proportions of the character to make it look more top heavy. So the chest / torso is wider than it should be and legs are shorter. However some feed back has stated that the proportions look wrong…
Paid/ rev share Discord ID: Rob (Eggbeast)#3291 Email: Robg@savage-game.com Introduction: Project Director at UK-based Savage Game Design Ltd. We have 80 team members worldwide working on Arma 3 Creator DLC. Pitch: Previously made Arma 3 Jets DLC https://arma3.com/dlc/jets Planning to release another paid DLC for Arma 3 in…