Hi guys, I've posted this question on another forum but haven't gotten any answers yet, so I'm expanding my horizons :) I'll just copy and paste what I posted there: I'll be really grateful to anyone who could tutorial me up on this :)
I need to stick plants and grass models onto a mesh, something similar to fur but where each fur is a custom object. anyone know of a way i can do this? i would use speed-tree, but its alot slower than maya on my computer.
Hey everyone! First time poster, been a spectator for some time.. was hoping I could get some feedback on the presentation and ease of layout for my website.. All feedback will be appreciated! I am in my last semester at the Florida Interactive Entertainment Academy in Orlando Fl. www.fiea.ucf.edu/~mbauerlein
hey guys, i've been working on this elf guy the last couple of days. By the way, is it ok to use other peoples work as a reference (not publishing) becouse for the head i used reference from the swordmaster tutorial, by Seong-wha Jeong. (i did model it myself though) here is where i'm at: crits and comments are higly…
...atleast not on my pc :poly117: Every time I add a colormap to quixel, I get this: My PC specs: Windows 7 professional, 64 bit Intel Core i7 2.00 GHz 16Gb RAM NVIDIA Quadro 3000m Does anybody else get this? It's since Quixel 1.6 and 1.7 hasn't fixed anything...
http://www.mikerusby.com/index.html mikrusby68@yahoo.co.uk looking for freelance or in house work in the UK. currently based in the North East but willing to relocate