Ya that's only on the 17" macbook pro. They advertise around 5 hours for the older batteries, running Mac OSX and doing moderate internet surfing and word processing. 2.5 hours for hardcore modeling, listening to music, IM, and internet on Vista (an operating system that's pretty shitty for laptops) all at the same time…
Hi, I'm Martin, founder and lead programmer of Retroburn Game Studios. We have a number of individual teams working on games for Xbox Live Indie Games and we are currently recruiting additional 3D Artists to help balance out the workload for the artists we currently have and hopefully complete our games sooner. - Ideally,…
Hello everyone! EDIT: People please read the post, if your portfolio doesn't have any PSX/PS1 style models don't message me I am in need of a 3d modeler with an eye for PSX/PS2 era style games. The game that will be using these models is "cyberpunk themed" We are looking for complete models with textures and for them to be…
Howdy, I'm looking for a skilled 3d sculptor who can hard surface model characters as seen in star wars in A-Poses. These models will be in 40mm proportions and reference images will be provided in Pureref files. I'm also looking for someone to potentially frequently commission over the next several months too if we work…
Hi, I'm due to start modelling the teeth and tongue of my 3D dog soon, whilst I intend to keep the teeth separate objects to the main dog model, same as claws, I was wondering if the tongue should be also kept separate or if it should be part of the model? This is a picture of the dog's face: There's a kind of sock shape…
Hi everyone, I'm looking for any improvements on a piece of work that I completed for my 3D modelling course, the object I modelled was the Sony TPS-L2 walkman, below I have included the image I used to display the model as well as a larger image of the final model.
My name is Jacob. I am the developer of Deadly Dungeons for Android. I have worked with artists from Polycount in the past. I am looking for a 3d modeler who can make models for racers and scenery in a game I'm teaming up to develop. It is currently titled Wind Chasers. The game is similar to Wipeout and F-Zero games. You…
@Kwramm : Thank you so much. I have a lowpoly model with distortion problems. Can i duplicate the lowpoly model(same UV) and change geometry in the new model to fix distortions then bake normal map , after that use the normal map for the old model (geometries not changed). Or i have to change geometry on the old model and…
I started learning blender and such in order to make my own custom maps. For starters i want to at least import some Final Fantasy models into the Workshop Tools. It was released fairly recent, and so even the Valve wiki is blank, on how to import models. I have a smd file + 3 texture pngs + rda (animation) file. I…
Hey there! I'm from the RDR2 modding community so I can help here. OpenIV will work for extracting the ydr (Drawable) model files, but you can also use CodeX by Dexyfex, the same person who made CodeWalker for GTAV. Although CodeX is still in Beta so it does cost $1 USD a month. You can find more info here…