Inspired from this thread and the problems that default Named Selection Sets and Storage Selections have(preserving the proper selection after some operations) I've created a script that can save and load sub-objects selections with no problems. Video of the script.
How do you guys work around the selection tool selecting polygons behind the ones visible and closest to you on screen. For example selecting the chest of a character from the front would also select the shoulder blade and would carry on selecting to the character behind that and the character and so on? Do you just have…
great tool i would consider replacing the select tools woth "work on" tools so that clicking outside the model deselects everything, moving cursor clicked over the model selects the parts in the rectangle and moving mouse starting to klick on a selected part does the selected operation on the selection and a more advanced…
There's another way to do it in maya which offers more control. Select>Select Using Constraints Set it to current and next selection, go into face selection mode. Now you have a bunch of options available to choose from. Select Nsided, Triangles or whatever you want depending on your needs. Then make a selection over the…
hey everyone. i'm looking for a way to quickly select edges in crevices, like in the image posted below. i'm tired of selecting them manually :poly121: any ideas, scripts, plugins that will help me out?
Hey guys. I need to select all the borders of these surfaces, I'm just curious if there's a faster way to do this than using the Border Edge Tool and selecting one border at a time? Thanks in advance.
Hi! Is there a way to select only the borders of the UV islands (w/o selecting the content inside)?? I'm trying to create squary UV islands. Is there another technique to achieve that yet? Thx!
Hello guys, As in Topic title, how i can select all objects with one modifier? lets say i have plenty of objects with symmetry and now i want to select them all at once.
Can you set the new Nitrous Selection Preview Highlights (3dsmax 2016) in Maxscript? Preferences Settings -> Viewports -> Selection/Preview Highlights (Checkboxes) I can't find the interface to these settings.
Hi, I wanted to ask if this is possible where u can select some faces using a black and white map like the Vol. Select modifier in 3dsmax. Is there anything like this in Blender?