Hi my name is Brian Choi, and I'm the student Art Director of "Core Overload," an Advanced Final Games project for the Fall 2012 - Spring 2013 year at the University of Southern California. Core Overload is an 8v8 online multiplayer spaceship shootem-up revolving around customized ships with component based destruction. I…
For portfolio pieces is it better to do something different and original, say a banana pistol. Or something more practical like an AKA 47. Of course assume they are the same quality. And I think we need a stickied 'portfolio questions' thread.
I had an idea to do something with all of my old, unrelated practice objects: put them in a simple attic! I'm going to fix up some of the old low-poly geo, supe up the materials and finish up the scene with some new pieces that will make the scene feel more attic-y. Unfortunately there were some weapons and hand-painted…
Hey guys, I'm new to Polycount. I have been over at Game Artisans since I started game art. To say the least, I am hoping for Polycount to be my new forum. I am starting this thread as a practice thread for my hand painting textures. Diffuse only. The first one is a stone pathway texture. Inspired by WoW.
I'm practicing drawing and painting with perspective inside Photoshop. This is nothing special, I only drew the foreground building, the background is an overlay, and to tidy things up I gave it some light rays, and texture overlays. I also was trying to get used to Horrible Death's method of painting in Hard Light mode. I…
Greetings, strangers! Recently I discovered Marvelous Designer for myself, and I absolutely fell in love with it. I want to have more practice in it, so I decided to take up on a new project which will be mainly focused on clothing creation in Marvelous; however I plan to possibly make small tweaks and adjustments in…
hey Realistic anatomy is something ive long neglected studying, so im starting a practice thread. So here goes, first post. what better to start with than a grizzled old bald man? This is my first sculpt of a real person, so cc will be helpful. ive logged ~5 hours into him he's based on a character, can anybody recognize…
Hello again my dear Polycount! I'm pretty nooby noob in 3D modeling so I started to practice my skills and learn how to model simple objects. I use Blender and Photoshop. My goal is to study modeling and handpainting lowpoly props. So I will appreciate your feedback and support. Especially I need feedback for my meshes,…