Definite improvement! Some things I try to keep in mind when making foliage: When making textures, start small. Need a bush with flower clusters? Think smaller to just one element, like the flower cluster. Then the flower cluster is made up of individual flowers. Do the flowers have individual petals? If so, start off by…
No doubt about it, learning new software when you don't have the time for it is a pain in the ass, slow going and frustrating. I can't help you with blind office evangelism, but maybe some tips will help. Highlight verts... Unwrap UVW modifier has to be in Sub-Object mode (yellow) or they won't show. After you turn on Show…
using the latest release I can paint a mask out and everything is fine, i accept the mask and it applies. If i go back to edit the mask the 2d flat shows fine, but 3do just shows a full white mask. Then if i accept the mask my old one is overwritten with the full white. Any help would be appreciated.
Looking nice so far. What are you using as your primary visual reference? Might help others to see what you're shooting for. Also would help to see a mockup of how the end result would look, with overlays etc. I'm guessing the character is just there for this thread, to show scale, but won't be in the finished piece? If…
Some days ago i was forced to reinstall Windows due to an update failure ( *clap *clap* Microsoft ) so i also reinstalled all my softwares. I'm using Maya student version and i updated it to the latest 2018.5 through the Autodesk Desktop App. The problem is that every time i save manually or when Maya saves automatically…
Hi, so I've tried researching this but can't seem to find a straight answer. I have an asset in UDK where part is glass and part is not glass. Glass needs to be glossier than the rest of the material. Previously I had assumed that the 'specular power' slot behaved similarly to the gloss map slot in 3d programs, but now I…
I`m having problems with dDo. I load in Material ID map and Tangent Normal map. Bake. Layers are created but in dDo window I cant see MaterialID selection parts. Its blank. If I turn OFF color mode, I can see different materials, but with "color mode" ON I cant see them. + previewer doesnt react to any changes, it doesnt…
I have this weird problem that came of flipping meshes in Maya, which I know can get a little thorny. I thought I'd cleaned it all up, but a few of the meshes I mirrored are still causing me problems. As you can see, a couple of these meshes are showing up correctly in Maya (I swear to god backface culling is turned on…
Hey, this is more of a query and if this has happened to anyone else... Ive got sub divs on my model and if I move from a lower to a higher level between sculpting, the poly wire frame shows up on the surface of my model (pic 1). Its weird, I can smooth it out and it disappears but when I drop back down a few levels and…
Hello everyone, I've recently started Zbrush (1 week in), but I've been working with blender for quite some time. Over the last week, I've been able to learn Zbrush as far as sculpting methods and effectiveness of design. However, my question is regarding the process of work-flow between all the programs. This is what my…