Optimism, idealism, and enthusiasm are not in and of themselves bad things. We could actually use more of all of those elements in these trying times. It is just important not to allow them to cloud your judgement, or blind you to the realities of the world around you. I would look to my personal experiences for an…
Did you read the fine sentence before calling my post a bullshit? In clear words I said game industry have moved on from 2d to 3d, meaning, the Majority of it create their games in 3d. Do you see many 2d games around? Aside from free 2 play online web-based games? No, not many. In the case of using 3d environment they…
Hey guys!! I've just finished this game character for a client. He gave me permission to post because it's for a kickstarter project so... I hope you like it! Comments and critiques are welcome. My portfolio if you want to check it out: http://www.diegomartinezcgartist.com/
Hi, my name is Julia. I'm from Moscow. It was a little bit scary to share with you my first work. But I did. ) This is a game-ready model with pbr textures and around 1800 tris. I hope you like it. :) More images and 3d viewer on Artstation page: https://www.artstation.com/artwork/QzbeZ3
Hey guys, thanks again for the ridiculous amount of motivation you give us with your constructive feedback! About the fresnel: I took the model to Marmoset yesterday and played around with lighting and fresnel a bit, but with moderate success so far. We'll see if I can get it to work. @re.wind: Thanks! You would shure be…
I'm a loser and buy games when they hit $30 used at gamestop :) But if I wasn't cheap and bought games when they came out I'd be getting Darksiders. You know how cheap I am, I went up to Gamestop to get either Assassins Creed 2 or Modern Warefare 2, and I left with Fallout 3 because it was 20 dollars....
@zetheros hey cool ideas, the first thing that came to mind was scaling UVs to edit tiling density, but you might also be able to do something like HP sculpt layers like ZB has, but then scale the detail in those layers via a scaling brush (up or down) before projecting to the mesh. as for sculpting tiling textures, imo…
Recording a new episode of Games Industry Mentor tomorrow about starting out in the indie game scene. Myself, and couple ex BioWare guys Jason Rosenstock and Alex Thomas (of "The Job Interview" episode fame) will be on along with the seasoned indie dev Adam Saltsman (Canabalt) What questions do you want answered?
Hello everyone! My Portfolio: https://www.artstation.com/inesleipold My name is Ines Leipold and I am an aspiring environment artist from Austria. I am a student of DAE-Howest, studying Game Graphics Production. My location is currently in the UK because I am doing an Erasmus semester at the University of Hertfordshire. I…
As i keep doing this art thing, I realize more and more that I'm not as interested in the art production as I am the game development stuff. TBH, my interest is in games as art.. creating something that interacts with the user. I'm actually spending more time focused on coding and psychology lately. The more i explore this…