We are looking for a 3d Character artist capable of producing good quality video game assets that are rigged and animation ready. The assets in question will be of the science fiction and science fantasy variety Due to the somewhat chaotic nature of the project, we would like to negotiate an hourly fee for on and off work…
im starting a new game project. top down survival set in alaska. I hope to have a hand painted style inspired by bob ross oil painting style. I have about two months to finish current project though. In the meantime, I'll try to make at least one small digital painting each day until then. Intent is to reach a satisfactory…
This was a scene I did that was inspired by the Fable video game franchise. All textures are hand painted by myself which was the biggest challenge for me for this project. Any way comments and critiques are always welcome. Anything that will help improve this scene.
I'm deciding to finally teach myself how to actually create tools & scripts inside of Maya, and the learning curve is steep. I'm doing okay figuring out how to use the documentation to learn, but I feel like I don't really have any goals that I'm working towards, or even an idea of what I should be doing. It's hard for me…
our first Unity 3D Project its "only" a Level without Events and so on... we try to fabricate an atmospherical world... hope you like it;) [ame=" https://www.youtube.com/watch?v=WZ-YITiNDbU"]The Colonist - YouTube[/ame]
I wanted to make a shiny nice looking helmet after a trip to a museum and doing some sketching of the helmets. I had a BSOD/boot error thing which corrupted some other parts of my computer and this mishap distracted me from the projects I was working on last summer. what I want to do, 1) make a helmet which looks nice in a…
Hi. I will use this thread to help me to finish a personal project for my portfolio. Just a character, with a gun, and his robot pet. Every feedback are welcome. + Quick shape research