Stopping power on disc brakes is mostly governed by how much heat buildup the brakes get. This is mostly from the size of the disc and not the caliper - although under extremely heavy use you can look at bigger calipers. I run 160mm discs on my mountainbike and they work fine for all except the most extreme descents. The…
Thanks everyone. I agree with everything you all say and I have decided to quit her(for real this time) ONLY because I have realised I have started making Native American characters soooo many times that I was trying to push her outside of the simple "war paint" and "feathers" and perhaps I pushed too hard. I have started…
Hey Polycount, I basicly went through and thought of what all COULD be in a plausible basement. however I may have left some things out because I was running out of ideas. NOTE some items on the list may not be in the concept but could be added to add more realism. Plus modeling and texturing some of these props may be…
if you still open for comments & crits and are willing to accept them from a noob; animations; valkyrie: eyes are looking down perhaps too much while he is running, he might miss his target he is running at? looks like he is just staring downwards into space with no concentration or any emotion. woman soldier 01: has tiny…
I have a TomTom 330S here. Its pretty good for getting around, and like others I would recommend getting the portable friction mount, and a unit with text to speech. A few things to watch out for when you do finally get one and go to use it: 1. Shortest Route means Shortest Route. If you have a route with 20 turns and it…
Heya polycount. My name is Demeter Dzadik and I'm an 18 years old UK college graduate, and in an attempt to fancify my portfolio I decided to make a model a day. Then I got a good grasp of that concept's issues, so now it's just a "do a lot of stuff every day" whether that means completing half of a complex model or 15…
Hello, We're developing a survival game that is now nearly completely prototyped. We're looking for one environment artist experienced with, or interested in learning how to make modular environments. The systems that are already prototyped include: 01. Player Health 02. Character Movement 03. Team Selection: American /…
Hey everyone! Welcome to the 86th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
UPDATE : https://www.youtube.com/watch?v=lqsWsagECwY Hey everyone, I'm happy to announce you that the Link Overwatch animation Project is finally over! Two years have passed since my last post on this thread, so let me give you a bit of context: While the animation part of this project was mostly done last time I posted, I…
Unity and Polycount are pleased to announce Unity Connect. Here's a bit of text from Unity on what Unity Connect is and what they hoping for with this free service: As with all big events, we've got a contest for ALL Unity devs this time, not just the artists out there. Here's all the official rules and details from the…