Kia ora I brought into this a long while back and as a hobbyist I did not need, require or afford to keep a $24, $25 dollar NZ (depending on exchange rate and tax's) sub running so I flagged it because I could not use what I had brought in the studio at all, could not even login. I come back only to find nothings changed.…
Oh. Then you need a local DAM kind of setup. That usually requires good metadata hygiene though, which is a pain to maintain. Nobody wants to do that. If you're using Windows you can sort your searches by file metadata, like Bit Depth. You can change the search result view to Details, then add columns like Bit Depth by…
Great idea and work so far! I think restricting movement to only the player character in view might become frustrating in cases where you want to do something simple like moving to a location without needing to first ensure both bots can see the destination and eachother during transit. I would keep the current control…
hey copypastepixel can you have a look at this code? - I think I have it working so far except it can't find at them moment the RoadKill URL even though the URL is correct on my computer. The problem orginates from:fn killroad_exportObj obj= ( select #(obj); exportFile OBJFilePath #noPrompt selectedOnly:true; commandstring…
FWIW, the odd thing about the request is the bizarre requirement of documentation. This makes it sound as if whoever is formulating the request isn't familiar with what they are looking for, since the software features an online help. For the record the documentation link redirects to…
I am rigging a rather elaborate cigarette for an university project but I have to come a point where I really have no idea how to continue: the cigarette consists of an outer shell and an ash-core. when the cigarette burns down the core automatically bends down via a lattice and some driven keys. the next step would be to…
I'd like to start by saying I'm a programmer and not an artist, so my knowledge of 3D software is quite limited, plus most of it pertains to Blender and not 3DS Max. Ok, so I came across an article by EA/DICE on Approximating Translucency for a Fast, Cheap and Convincing Subsurface Scattering Look. Somewhere in the…
Got it down to 1 millisecond! In the first pass above I was thinking how to optimize the loop, but then I wanted to get rid of the loop. Thanks for being open to suggestions. If you ever have MaxScript questions you can message me. rollout VertexAlign "Vertex Align" width:136 height:160 --Code by Francois Stelluti -…
Pseudo code would be locators = xform all locatorsfor vert in selectedVertices vertloc = xform vert, world space for int i = 0; i < size of locator array; i++ locatorLOC = xform locator world space distanceTEMP = distance between locator(using locatorLOC and vert (vertloc) //First run so store the first distance if (i ==…
Hello everyone, I'm having a bit of difficulty with the focal length in Maya. I'm working on blocking out an environment based on a concept. I'm trying to adjust the camera's focal length in Maya to match the concept. The default in Maya is 35, and I've set it to 10, which seems to work fine. However, when I block out…