I wouldnt say that they are terribly expensive especially nowadays. A 256^3 volume has the memory consumption of a single channel 4k texture. But looking them up many times can be expensive and you do need to, in a ray marcher. There are some cool examples for in game usage, like the cloud system in Horizon Zero Dawn for…
reference is key, my last vehicle i had a ref folder with easily over 100 images of the same vehicle from different angles, different "extra" parts that i may want to add to it, paint jobs if i ever really got to texture it, etc try to get nice even poly distribution, you have more tri's under the truck then you do in the…
Well I think the abs do look a little off. I know abs vary greatly from person to person, but I think it would make them more believeable to have the belly button up higher. The belly button is in the correct position between the bottom set of abs and 2nd from bottom, so if you just move the belly button up; it will make…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…
Availability: Artstation: https://www.artstation.com/marketplace/p/7gBnd/neighborhood-props Epic Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/neighborhoods-props You can check out my Epic Creator page for updates:…
Thanks pior for the nice idea . it's a bit more straight forward over that bezier curves approach i do but requires more precise vertex placement. Even in your example the upper one is not perfectly straight having some points off . I sometimes need to straighten big chunk of a racing track Ariel image from a drone to map…
I need to make a leaf texture, hopefully one that can be modified to make multiple leaf types, and am looking for advice or a good reference for how to make the vein structure within a leaf. I see a lot of examples of textures and generators, but not good info on how its done. Anyone have a good example or tutorial on how…
Hi, We are launching a new project and are looking for someone who specializes in this type of Modelling. Our end-goal is models similar to seen here. I have also attached images of these models for example purposes. We can accommodate our budget to match your rate if your work meets our expectation, while we do have a…
Well I was really just interested in having people post links of good examples of workshop submissions and why they like them personally. I did check out the links for movie posters and all that. Worked a bit more on my load screen too (just posted in chest thread). But workshop submissions can go beyond just the movie…
http://forums.epicgames.com/showthread.php?t=764485 Taken from the epic boards posted by Mark Rein himself: Hi folks, We just wanted to let you know that we've raised the revenue threshold for UDK. Under the new rules you are not required to pay royalties on revenue earned from the use of UDK until that revenue exceeds…