I need to make a leaf texture, hopefully one that can be modified to make multiple leaf types, and am looking for advice or a good reference for how to make the vein structure within a leaf.
I see a lot of examples of textures and generators, but not good info on how its done.
Anyone have a good example or tutorial on how this is done?
I feel that once I figure this out, it will unlock a lot of other possibilities.
Thanks
Replies
It's possible to do implement in designer but it is a truly obnoxious endeavour.
fx-maps are the easiest way to handle recursion but you are very limited in terms of blending.
Pixel processors are basically the opposite