This is a thing I started sketching a while ago, it's been a sort of go to project to open up and push some polygons around when I don't want to deal with my "main" projects. It's a redesign of Corporal Hart from timesplitters 2 in a more modern / realistic style. I don't really do a lot of sci fi so this is a fun change…
Hi there we are PNT, a group from a Digitalarts school doing a team project. The objective: Create a fully functioning top down shooter inside of UDK. We are a group of 3 students consisting of a modeler/texture artist and 2 animators. Game Summary: It will be a one level game where you play as a flying tank protecting a…
I haven't quite started yet so I need all the help I can from all the people who have amazing abilities to make this realistic open world game like artists coders and people and 3d modellers and concept art to make it look like GTA 5 Please help. I'll hire anyone who will help me with this 3D project and has amazing…
The Artist is a personal practice work where I explore a woman sitting with a playful expression near her artwork. The room is lit by sunlight coming through the window. I did this project, and went back to the basics of 3D art after 2 years of only technical work. The lighting consist of one HDRI and several area lights…
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Hello! Yeah this is my first project in unreal which I spent the last couple of months on. I'm not new to 3D as I've worked in VFX for film and tv for the last few years, but would like to try making a move towards games. The aim of this project was to hit on a few key things. I wanted to show use of Trim Sheets, Modular…
Rework of old project, ive reworked the front, top, and engine cover. planning to fix the front rims aswell, reworked because of bad proportion on previous iteration. If you have the time pls visit the following sketchfab link model advice, criticism in any form would be appreciated. p.s assuming lighting and materials…
I’m Daniel, a soul developer working on a game, codenamed Phantom Veil, a co-op multiplayer game inspired by Zelda and built in Unreal Engine 5. The game is nearly complete and needs final polish on characters and some environmental elements. I’m looking for skilled 3D character artists to join me in making this project…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
Hello everyone, I have just finished a project I have been working on for a while and I'd love any feedback on the artwork! https://www.artstation.com/artwork/Bkenm9