I got the Dreamworks art book for christmas and was really inspired by the incredible concept art in there. There was a particular image from Prince of Egypt that stood out to me(what an incredible work of art that film is!). I did some research and found out the original image was by Paul Lasaine, an amazing artist!…
Hi guys! My name is Erel Maatita from Surabaya, Indonesia. I am a bit late in the game but I am gonna do my best to keep it up and finish before the deadline. I am doing an illustration of Lee Sin in the God Fist skin. I am really inspired by the splash art painted by Alex Flores. I am doing this challenge basically to…
A musician I know (Ripley Stirling) shared a WIP of a song he was working on last night, and it inspired me to paint something. This is not an illustration of the song, it's what I "saw" when I listened with my eyes closed. It's been about 8 months since I had time to do any personal work and YEARS since I allowed myself…
Hi! I’m the leader of a small dev team starting work on a hero shooter involving the talents from hololive as the playable characters! The gameplay will take inspiration from classics like Overwatch and Valorant, but for the most part will carve its own place in the genre with unique mechanics and a different take on…
This piece was inspired by a concept by "biboun" Christophe Fossard (https://www.artstation.com/artwork/WnlA2). I have recently refocused my work towards characters, so I've been trying to practice. Sculpted in Zbrush. Just a quick Zbrush Render too, since it's just a WIP. Any crits and feedback are massively appreciated.
I'm a new member, long-time lurker. Would love critique and feed back on everything and anything i post. To get started i'll throw up a few pieces i've done recently that i plan on polishing up. High-poly bust : Inspired by Ryze(LOL) Dal'sim(Street fighter)
Hello all - I am working on a paintjob for the Desert Eagle, inspired by classic 80s spaceship markings. As far as workflow is concerned I am designing it over a side view orthographic render, applying the graphic to a secondary set of custom UVs, and reprojecting them back onto the original UVs for further detailing:
Starting a new env piece. Probably going to use UDK. Inspired by Christina's World by Andrew Wyeth and some of Edward Hopper's landscape/house paintings. Lighting will be an overcast sky with clear sky on the horizon, and a sunrise. Made a quick blockout in Max, playing with colors and composition. Doing a rough paintover,…
Greetings everyone ! New fellow artist here. I'm kinda new on the game art scene and I would like to show you a little work I did during a Sunday relaxing session. Your feedback is highly appreciated ! May you all stay consistently inspired for the rest of your days.
Hi everyone, Here's my latest image inspired from Yoshitaka Amano. This personal project has been on hold for quite a few years so it was about time i finish it.The model has been sculpted and textured in Zbrush and renderd in Keyshot, The final compositing has been done in Photoshop.