Hello Guys :) Well, I'm selling my Octane Render Licence + Octane Render for 3DS Max, because I will not be doing precalculated rendering next years and because I need some cash ... I've contacted the Otoy support to know if it was possible to give it to another individual, they said no problem but he will have to use my…
I recently imported an .FBX of a max file from a colleague that had this odd self illuminated looking light gray material applied to it. And every time I tried to change it, any new material became the same thing. No problem I thought, I'll just reset it and start from scratch. No luck. Okay, I'll reset Max and re-import,…
That's right kiddies start stretching those legs for one hell of a competition!! The Pre-DomWar challenge will start: November 8th 2010 - December 6th 2010 The main event will start: January 5th 2011 - February 28th 2011 Main DW site: http://www.dominancewar.com/2010/en/index.php Article:…
Hey guys, I am not sure if any of you are having this problem of really tiny text and icons for use for Quixel Suite within Photoshop. I am using the latest version 2.2, and my Photoshop version is CC 2015. The main problem lies within the 3DO window where all the icons and texts are so small, that I tried various ways to…
I apologize is this is in appropriate and I hope this post doesn't get deleted but I just put my workstation up on ebay and it includes the eat3d collection and some other stuff. I would consider this "helpful to creating or learning about videogame art" :) . Its a really great computer that has served me well and is still…
***NEW CG TRAILER! April 28th! *** Watch the trailer here! ***NEW TRAILER! April 17th! *** - Hey guys the game I've been working on is hitting it's final stretch! Can't wait for you guys to start playing it ^^! Check out the Latest trailer that was shown on GTtv on friday.…
Hey everyone, I'm working with a friend to build a new computer for home. right now I'm working on an outdated POS that cost an arm and a leg 3 years ago, so I'm hoping to do this fairly cheap, as every $ saved will eventually go towards a Centiq. O and this is for character art in case anyone was wondering. anyways here…
Hello everyone, I have a problem with the way my texture displays on a static mesh in UDK 3, July 2013 edition. I imported an .fbx of some castle walls I made in Maya. In both programs they use a texture coordinate of 28.5, so I can fit every surface into the 0-1 space. But in UDK, the texture looks different. Here it is…
Carl Winslow is the father character in the TV show "Family Matters." I have no idea why I decided to make a 3d model of his head. I am toying around with the idea of putting him into Left 4 Dead 2. Maybe do Urkel as well. I haven't modeled much in a long time. Any feedback would be appreciated.…
Hey guys. I am Pegbird and this is my first post. I made this amplifier to practice some hard surface and material definition skills. Software used: Maya Photoshop 2832 tris 2048x2048 Diffuse/Specular/Normal Rendered in Marmoset