Hey there Everyone! Good day. I'm asking for a bit of help with a model I'm texturing. I've been texturing for videogames for a bit. But Since I'm self taught, There are every now and then things I've never done before. I haven't find a good answer searching around the internet, so I thought I'd ask about a couple of…
Doesn't sound like it does much more than if you simply encrypted it yourself and handed out the key to whomever you sold it to. It's a tough problem that has been around for a long time and many smarter people than you have tried to solve it. DRM doesn't work. If people want it, they will find a way around it.
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
Can including hurt anything? Nope. Could it solve a problem? Maybe. Sounds like an easy decision to me. But how you are going to track down some random person on the internet who stole and sold your digital artwork and sue them? That seems like more trouble than it's worth unless your work is going for millions.
Photopea works everywhere, it's free, has mostly the same UI and hotkeys, and it has a bunch of features PS doesn't have. It's neat reading the Reddit AMA with the sole developer, and he's pretty responsive with bug fixes. Anyhow, no use in paying an Adobe sub for PS.
Hello fellow Polycounters! I´d like to share my latest work, a Warhammer 40k Space Wolves Stormfang. So far it is a highpoly model but eventually I will go the full pipeline and make a realtime model of it. - Update: Found some time to work on this and finished the lowpoly + bakes: - - Highpoly renders: Thanks for watching…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
Hey Guys Im in the process of making this Space Wolves Cathedral from Warhammer 40,000 and wanted to get some critiques before i went further Not completely finished and haven't put in lighting, the shading you see is baked in ambient occlusion. im going to add a wolf pelt to break up the modularity of the chair and steps,…
Hourences knows his shit, you will learn a ton by following his tutorial materials. Anything by him is highly recommended. Also I altered your thread title a little, from "unreal solus project" to "Hourences - Unreal Solus Project". His is a known name in the game art community, and capitalization improves the chances of…
Hey everyone, Im taking a break from my Temple Guard project and moving on to the next... Male character! Im going with Bjorn Hurri's Steampunk Han solo.. mainly because I wanted something out of the three characters I had to do more focused on clothing. That, and I simply love star wars and wanted to do it but not the…