i am in weightpaint mode, and the red circle is the "Select Influence"-Bone, all other childrens (like elbow, wrist has no weightpaint at all) now when i rotate the shoulder (so the arm goes upwards) ... i get this and i really have no clue why the arm deform like this, actually it shouldnt move at all not?
Does anyone have a script or file they use for lighting when doing normal/AO rips in max? A guy at work uses one, but I didn't get it from him, and I don't know where he got it from. thanks
As the title says I am a rigger looking for some work. Check out my showreel here - http://vimeo.com/25127278 I f you are interested just send me a message.
Hellow everyone! I have some problem. I need to add а new joint into sceleton with ready skinning. I am create joint, put it the bones hierarchy. But when i whant to paint new weights with Paint skin weights Tool ? there no such joint at all...How Can i add this joint?
Hi! I’m a Senior 3D Character Artist with 10+ years in game development and outsourcing studios. Currently available for freelance / contract / remote full-time work. Experienced in: * AAA / AA / Indie production * Real-time characters for Unreal / Unity * Cinematic high-poly characters * Outsourcing pipelines and remote…