Hello Polycount, Started working on a Castle Grayskull here and would just like to show what I have to so far. Most things are pretty set like the towers and windows, but still a lot of work left. The rocks and spine still have a lot of work left. I really would like an opinion of how the skull is looking so far. I don't…
The first announcements are starting to appear from Gamescon, the most interesting of which is a new IP from Capcom and developer Dontnod called Remember Me. It's a cyberpunk third-person shooter that revolves around the abilities to capture of peoples thoughts and memories and to alter them for ones own purposes. It looks…
ENVIRONMENT ART MENTORSHIP 2020: For the rest of 2020 my main focus will be completing an Environment Art Mentorship. Goal is to have two scenes completed by EOY. Starting on the first scene: An exterior landscape featuring a waterfall main set piece and various architectural elements in the style of ancient civilizations.…
Ok, so I’m new(ish) to 3D and was wondering how environments like these would be modeled out? (reference images below) I always see tutorials and guides for individual assets, but not the environment itself. Surely it’s not modeled using a flat plane and a sculpting tool like most current open world environments are.I was…
I have been playing around with apex cloth in maya 2012 and I love it only problem is the wind parameters for the cloth settings.When I increase the wind velocity,the cloth moves in a direction but just gets stuck in that position even after playing around with cloth gravity and self collide thickness.I know this has…
[Final Update: 1/30/2013] [vv]58231570[/vv] Update--9-13-2012 (Night): Update--9-13-2012 (Re-block V1): Going back to blocking it out to fix some of the proportion issues. Boxes/Cylinders/Spheres. Images first, text after. Working on a gear from one of my favorite games, Xenogears ('98, Squaresoft), Weltall. I'm making…
There is a new version of GoZ. It now supports Modo 501, PhotoShop CS4+, and fixes a few issues people had in various other apps. http://www.zbrushcentral.com/showthread.php?t=125810 "As part of our commitment to expanding the capabilities of GoZ, Pixologic is pleased to announce the release of our first GoZ update! This…
that high poly looks like a noisy mess, almost like its made of stone, and it doesnt really do justice to the low res since everything is all warbled and just, not hard surface looking. i saw jon rush gave a lesson on this asset a while back. his was done in zbrush as well but the edge chipping and overall surface detail…
@krasenmaximov Then I'll suggest researching well established brands, as Joopson mentioned earlier upthread. Reason being they're typically renown for reliability, component longevity and build quality at a competitive consumer price point so my advice is to start listing system specs of those devices with quality…
Interesting times indeed. As far as I am concerned I am willing to be pleasantly surprised, but not willing to give them any $ in advance. I stopped regularly updating Mudbox at version 2012 because bugs kept creeping in across releases, and some features even got removed at some point. And last time I checked (version…