Summary • Title - The Final Stand • Platform - PC, Mac, Linux • Genre - Adventure, RPG, and Survival • Engine - Unity • Compensation - Post Launch Compensation, opportunity for full-time after launch which is supposed to be either this month or next month. The Game The Final Stand is a relentless multiplayer experience in…
General Information • Game Title: Conscience • Platform: PC • Genre: Action and adventure • Theme: Survival Horror / Western RPG • Camera View: First Person • Engine: CryEngine 3 • Price: $39.99 • Release Date: October 2013 • Team Size: 13 Developers • Project Started: January 2012 Features • First Slasher genre WRPG in…
Hello. This is a post looking for a graphic artist to work on a 2d beat em up type game. Important note: the graphic style is 16bit, similar to SNES games. Similar to this : http://www.g4g.it/g4g/wp-content/uploads/2008/04/noitu_love_2_01.jpg Brief description: The game is a 2d side scrolling beat em up. It has 5 different…
Okay man. This may already be part of what you have intended but i'm gonna point some things out anyway. I'm also judging this as a still from the above screenshots - not as a map. In general the composition of this scene works well, you've got a focus point (the tram and the damaged building behind it). The close building…
Soooooooooo... Summer is coming upon us and I would love to bring this thread back from extinction... I loved hearing about everyone's stories about fighting the battle of the bulge, and I'd hope we can get some updates in here to help fuel the flames again :) I've been trying my best over these last 3 months to start…
YEAH a tubboy post. /me warms up the flame thrower... Oh ok I'll not jump on the band wagon =P We all have seperate log-ins at work so unless they log in with my user name and pass they won't be able to get to any personal settings to mess anything up or get any work off my machine. It just creates a new user on that…
So took the time finally to read through this thread and I'm glad I did/ (glad) its around. Really informing stuff all around. Great thoughts everyone and thanks for sharing! As far as the workshop layout is concerned, its minor but there should be a set amount of entries on each page. There are options for 9/18/30 per…
2:49:58 PM per128: shitty album like the wall.. 3:16:49 PM EarthQuake: rite 3:17:07 PM EarthQuake: eryting after darkside wasnt very good 3:17:24 PM EarthQuake: the wall is like 2 hours of lame depressing music 3:19:57 PM per128: so, it's not your cup of tea. I'm sure you dont fail to see what an enormous appreciation…
You just gotta drag me into this don't you Daz? 8-) I don't want to let this model out of the bag yet, but here is a closeup of the wires on one portion Its very important to get the microchamfers, and keep your quads for hard surface modeling. If it's for normal maps, you can afford to be messy a little, but I found it…
I've been reading this book Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman. It's quite good, not so much for an artist though, but here's a quote for you from it worth reading: A Zen master of great renown was visited by a young philosopher who had traveled from a distant land to meet him. The master…