Hey guys, what does everyone use in their office for version controlling of art assets, I'm pushing our library/engineering teams to try and work some sort of workflow integration where we can version control and preview our art assets (mainly psd and png files). We currently use svn and tortoise svn in the office, but…
Hello all! It's a been a bit since I've posted with some new work. I am in the middle of subway underground scene as of late. Still working on a ton of things and planning to extend the tunnel after I get the lighting I am after. Haven't tweaked the post process to much either yet but this is part of a bigger project I…
Hello Polycount memebers, Glad to reach you all. I'm working as a character artist so far and I think its time to upgrade my work station. Though I'm very weak in understanding as what will be the best fit equipment to support me on my job, so I need your help, please suggest me. I have been working so far on a laptop, but…
Hello everyone I'm back with a personal project involving the creation of cloud volumes using ray marching techniques and 3d volume textures in addition to Interactive Fog/ Mist Particles. I'll post my progress here :smile: Here's my current blockout for my final scene.
Source >>> http://alexjjessup.deviantart.com/art/AK337-393171376 Modular guns are h-o-t and I aint made one in a month or two so let's get it done Dunno if I'll make all these parts or not but here's the breakdown, Base blockout to define volumes and junctions So let's contemplate the barrel first. All these parts will be…
Hi everyone. So, I've made a start on my throne room environment. It's a sci-fi setting, aiming for a slightly pulp feel. I imagine I'll adapt and change things as I work on it, but that's the plan right now. Here are some early prototype images.
Unity Version: 2018.3.0f2 Scene Contain : Same Bloom Effect When I switch color space to Linear Space. The Particles have some problems: 1、detail is lost 2、color is incorrect. Looks like saturate and contrast were decrease/lost. Just like the picture: Left is Linear, Right is Gamma So, what should i do to solve this issue.?
Hi everyone, We're a small team of developers currently building an original multiplayer game in Unreal Engine 5, and we're looking for a talented 3D Artist / Art Lead to join us as a long-term creative partner. At this stage, we'd prefer not to publicly share details about the game's core concept, but we're happy to…