Naked Sky Entertainment is an independent game development studio based in Los Angeles that practices the following principles: Making games that are fun, innovative, and socially responsible Fostering a creative environment where everyone's opinions are heard Shunning steep hierarchy and never-ending bureaucracy Inspiring…
About the project I'm heading a (University) student project to make a game titled Shroud and we're short an animator/rigger. We've turned down all applicants from the uni for quality control. We've got an 8-man team of programmers, modelers, and a musician starting development soon. Also, QA. Shroud is a one-player…
Hey peeps, first post on polycount long time lurker. Has anyone else experienced their vertices disappearing consistently? I literally have no idea why it constantly happens with this mesh. It's going to make me cry at this rate. I've reset max. Restarted max. Collapsed the modifer stack. Converted it to an edit mesh then…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
I need artists or animators for a 3d action sword game. I would also consider texture artists, or anyone who's quite knowledgeable about Unity graphics, especially shaders. Currently I'm programming the game and have an early but functioning codebase. Here's an early video of the greyboxed prototype I have so far. Please…
Alright, I did solve it and it was on the surface except only one thing. You have to enable Modeling tools Mode inside your Plugins window, then you go to XForm and Edit Pivot, set it, apply, done. Hope I could help
Sorry if this is so obvious nobody even mentioned it, but have you checked it with Lumen and RT off completly? I vaguely remember William Faucher posting a video about this exact artifact and I remember being able to solve it on a previous project involving nanite landscapes, but can't remember how. I'll try finding it...…
Hi there! My name's Yemi, but I go by OraMagi on most online platforms. I'm heavily into creative writing, world-building and lore-writing so when I saw this contest go live, I jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere I've wanted to work for the longest time and I can certainly see…
We've been asked to use Nanite for a project (just a blanket order to enable Nanite on every mesh that even remotely supports it). Whatever one might think of that, I need to make sure we cause as little trouble for ourselves on the asset creation side of things, and I feel like Nanite throws out most of what I know about…