yo whats going on everyone i am currently working on a bicycle and heres my progress so far planning to bake a normal from this high poly so heres my high poly model check it out i have a single high poly link for the chain and for the gears i have a plane. so i am planning on using alpha cards for this
Hello everyone! I made this sculpt, but I want to work it out to a level: portfolio piece. I thought I'd post my progress here. Please, please, share your thoughts! I'd really appreciate the feedback. Can you guess who it's supposed to be? In case you can't, here's some reference: Thanks!
Hey, Is it possible to paint in a mask that control the Opacity channel ? The only way I see to use Opacity in substance is to import Bitmap ... Thanks for your time !
I've had some time the last couple weeks after the pre-dom war challenge to work on a personal project, so I thought I'd post it up! now time to apply for interrnships... The character is based in the Diablo universe and is one of the "fallen" creatures. i have a whole nerdy backstory behind him that i got pretty excited…
ok im not gonna knock this the idea is good... But I think you need to do some homework there chief Technically "space vikings" exist already , ALL the stuff from space wolves are viking influenced Look more how they incorporate designs of wolf + Viking stuff into there designs. The viking helm isnt to hot its looking…
cool portfolio man, I really like the guy in the tube thinger, the materials look great, nice work on the glass. you have a nice variety of environments, the house and some scifi stuff which is good to have. the stairs scene is a little boring but it does look like an area you would travel through in a game. with a quality…
Hello everyone, I've been meaning to try this for a while: a WIP thread during production. So here's what I have so far. Critique is much appreciated. Thanks.