I've had some time the last couple weeks after the pre-dom war challenge to work on a personal project, so I thought I'd post it up! now time to apply for interrnships...
The character is based in the Diablo universe and is one of the "fallen" creatures. i have a whole nerdy backstory behind him that i got pretty excited about....
anyways here's the goods:
rough concept:
still have a few things i'll have to clean up when I get some time but here's where i'm at for now!
p.s. apologies for the giant images
Replies
I would just suggest defining the hands a bit more, seems a goblin like this would want some claws.
The legs are bugging me a bit though. Where the quad muscles connect to right above the knee still looks slapped on and not like real muscle. His pecs are also completely flat. I think you could add a bit of volume to it. It's especially noticeable in the 3/4 views where he's a bit hunched over and looking at us.
as far as the model goes i think you need to define some more of the underlying structure when it comes to its arms, legs, fingers and toes. the way it sits now, everything looks like its made out of rubber.
also, is this just diffuse? or are there other maps applied as well?
redo the hands, add some more shape to his muscles, add bitchin helmet. (i have it modeled just haven't thrown it on yet)