Sorry for the lack of video. I ended up educating myself on how to record and share videos on my xBox One as a result of this. (I figured putting my phone against the TV screen just wouldn't get the point across) There's still a fair amount of compression here, which really only helps hide some of the noise, but there's…
When you stacked everything on top did you leave them stacked when you baked? If the UV's are still on top of one another in the 1,1 UV space (the bounding box you pack into) it can cause errors The way to fix this is to 1. select all but one of the overlapping UV's 2. click the button in the lower left corner of the UV…
@Trawler, Great progress! @Nika, The legs seem a bit too cylindical, I think it would do a lot if you spent some more time on them, because other than that it looks great. A single 2048x2048 texture would be much faster than 4 1024x1024, probably faster than 2 (less memory but more processing required). Of course there are…
[ QUOTE ] but with bandwidth constantly getting better... [/ QUOTE ] It is? It's been pretty stagnant lately. I haven't seen broadband speed up in my area for a while now. It sure as hell isn't improving on my DSL. They can't even get me their upper package because I'm about 100ft too far away from their damn box. Anyway,…
Oh, I love the sausage. Did I say that out loud? Haggis is superb. Crombies of Edinburgh is about 2 streets away from R* offices in Edinburgh. http://www.sausagelinks.co.uk/Producer_detail.asp?id=131 It just might be the finest butchers I've ever been in, and they do hot food at lunctime. £2.50 for Haggis, neeps and spuds,…
hey kodde - i found a way to do it with physics :D ! i downloaded the little xboxRocket.mel from http://www.ryane.com/?p=165 - rotated the rocket, so its lying down, and parented the car to it. I then mapped the xenon.LeftXAxis to Rocket.spinImpulseY, which ables the car to turn. I mapped xenon.LeftYAxis to the Rocket's…
If you made a selection and didn't exit sub object mode before going back up the stack, it will screw up your skin/physique modifier. I'm not sure if skin or physique has a "ignore stack selection" check box or not. If it doesn't just go back down to edit poly and either select everything or close it out properly. Also if…
We need someone to fill the role of lead artist for our Facebook game project. This person will sprites, maps, and other objects for the game. This game will feature simple but attractive 2D art in isometric style. 101 Productions is a very small independent start-up. We are not seeking capital for this project and as such…
Hi People! When i want to add a new Material to a Color ID nothing changes in 3DO because the ID Mask is completely black in Photoshop. The Color Map is from TexTools. And i tried tga and png format. Normalmap is baked in Max with direction : UP. Color Map is loaded in dDo. But the Mask is still empty when i pick with…
Hi, 1. I'm working on a large model made up of 300 individual objects (a ship). Do I have to do as some tut's suggest and attach them all together before unwrapping, or can I unwrap them individually, then attach and put them all on the same texture sheet afterwards? 2. My high poly is around 16 million polys, will that be…