Apply Here Job SummaryThis position will be hired for our Dallas Studio, Project Flight School The 3D Artist is a CG generalist able to perform a wide variety of artistic tasks in the Game Development process, related to asset creation and implementation into the final product. Candidates should be able to assess the…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
BUCK is looking for a talented Unity Shading Technical Artist to join our Games team in our design-driven Los Angeles studio. The Unity Shading Tech Artist will work with the creative directors, look development team, and Gameplay Engineer to create original and compelling lighting, shading, and rendering solutions that…
Hello! We're Ilmassa LC, a Pittsburgh-based mobile game startup. We've been wandering around Pittsburgh and the internet looking for a 3D artist to fit our needs and we stumbled upon Polycount. Currently, we're building a prototype of our game to show to investors around the area and we need art for pretty much...…
AUGRAY is an Augmented Reality company based in USA and India. We are looking for freelancers / teams and outsourcing companies around the world for developing 3D assets (Only attires) to character for our applications. We have developed two apps, 1. "TaDa Time", the AR messenger App iOS…
Hey everyone, the studio gave me the honor of officially posting this job on the forums, however I am neither HR nor a lead so please do not send me your applications / resumes directly. I would be more than happy to forward any specific questions about this position to my leads and get back to you in this thread. Please…
Hekate is a team of experienced game devs focusing on atmospheric high quality gaming experiences. Currently, we are working on our first title 'Ad Infinitum' a first person survival horror game set in World War 1. Start: Jun 2019 Responsibilities: * Creating, optimizing and importing all the environment assets. * Creating…
Hmm world-aligned may seem like a great time-saver, but it often ends up hurting the assets. * What happens when an asset is rotated around the up-axis? Not an unusual occurrence when building levels. * Often there are performance implications, if the textures are being blended between the 3 planar projections. * You get…
I want to thank everyone for taking interest in my project! Due to all of the attention I've received, I will not be taking any more applicants at this time so I may go through those who have already applied.
Updated the OP. Still looking for various roles; applications are welcomed! As soon as a position is filled, it will be removed from the OP. @Jchoi0578 Sorry for the super late reply; yes we are still looking for 3D Artists. You're very welcome to apply :)