In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…
I do it for the simple reason that I love games. I also really enjoy gaming culture, and even when not working on the awesomest games, working with other people who are gamers and passionate about gaming is great. I got into it when I was 14, started making Rise of the Triad levels, then later on Duke3D and Quake stuff…
With my discovery of Body Paint I have gotten into low poly character building. In the past I have seen the T (Jesus pose), the relaxed T (more like a droopy Y or hovering Magneato); and then this other thing that I have no idea what it is called. I am told the other way (does this pose have a name?) is the BEST to use. So…
I am wondering why a lot of artist are still using uvs for game models and movies while ptex is available.If I am correct,I think it has been out since 2011 or so.Ptex allows u to apply textures to ur model without the need to uvmapp and its resolution independent. I think I speaketh for all of us that uvmapping is time…
This is still relevant. Even since 2012 there has not been a significant improvement. It is honestly why I started scripting. But not all my time can go to making better tools all day long. Gotta do art at some point. I have just been messing with google sketchup a bit. Want to start a serious project in it and see what it…
I think it's really important to design a narrative before creating an image. What is the image trying to communicate to the viewer? Defining this will allow you to make decisions about how to arrange the scene, where to put the camera, how to light it, etc. Without a clear goal, the viewer is left wondering why they are…
Feeling like drawing more lately past two years also doing outside digital stuff, paintings/pencils, idk if i want to show irl stuff with all this thievery lately, oh i mean new tool (ayyiee) Besides that verbal update i'm working on a rick cause i made a morty cause when i saw it i liked it & i said why not... idk how to…
I wonder what people use for that. I remember I had a nice looking pretty long stripe of lumpy dirt with tire tracks and dried streams by Reality Capture years ago but couldn't find it any more. When I try to filter search result by "bit depth" in Adobe Bridge it misses a half it seems. Same with Lightroom classic . Can't…