Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
he still looks like a flasher. but nice work. i think its the way the trenchcoat is closed, and the fact the belt looks so tight around the waist. when you're fat, you tend to want to open up the jackets, as you grow too large for it. i think he needs a hat as well. and trucker spectacles
Ha, actually biped works a lot better and is way more noob friendly than CAT for the reasons you are now finding out. Those who hate biped just haven't taken the time to understand it, or they are basing their opinion on some very old versions of biped, like versions that came out 10 years ago... You might want to try…
@Eric Chadwick Isn't this just a sketchbook being blasted on main pimping which was the whole point of segregating these threads cause if everyone did it in pimping it would be a "competition of bumping threads", which was the whole point of creating the sketchbook section there are more threads where i can point this…
I'd highly recommend that you read those linked resources I had posted then likewise test iterations of your particular object, therefore putting into practice the 'How and Why' behind the fundamental reasoning described by @FrankPolygon Now for the highlighted areas above, they're intersecting control or support loops and…
really. i do. a LOT. everything i've had shipped to me through them in the past few years has been delayed by up to a week, and usually beaten up a bit too. and the last time i shipped something through them ( a printer, scanner, and computer to my grandmother in North Dakota), it arrived with the glass shattered in the…
Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Hello It's been over a year since I graduated and I haven't had the chance to improve my portfolio on my own. Which is why im looking for a course to do to improve. The problem is I know I can model, texture and render properly now after learning from past mistakes but I need something to keep me on edge so I can study and…
@Fabi_G, looking nice! The only issue I see with this method are little polygonal diamond shapes where the metal arcs are damaged: either it's the contrasting color in vertex color, or sharp edges, or both, but they look a bit too sharp. Especially compared to the similar shapes baked into the normal map. I realize these…
Recently I decided to get back into 3D after abandoning it for as much as a decade, and today after only 6 hours of Blender, I was swiftly reminded why I had to drop it in the first place - arm pain, specifically in these two places here: I already know how this is going to play out - my arm will feel weaker and the…