Hi everyone! Here's a tutorial that I made, that I'm now making it pay what you want/free. This tutorial contains a valuable piece of information that I believe will improve your texturing game! I start with a high poly base in Maya, export my maps, and finish the texture in Photoshop, by using a combination of…
I think i will try to combine both of your ideas, set the projection of the room onto a plane with matted surface and a glass front of it with a clearcoat layer, but i have strong suspicion that my issue is the parallax, as the shadow doesn't extend into the room, because there is nowhere to extend to as it is just a plane…
Hi, for this challenge i'm planing on making a war room where a general or whoever is controling his troups at war from his "throne". It will take place in a rich place looking like the castle of Versailles or l'
On strange lands, a tower is found, consumed by trees. Its top floor holds a throne room, a grand but perhaps menacing place in other times. Was it abandoned? The colossal roots piercing metal walls, the vines consuming and claiming spots suggest otherwise. Whether this empire or kingdom moved on or was taken out by force,…
Hey there! It's my first posting and my first challenge on PC! I'll try to make Death throne room in Giger style. Software that will be used: zBrush Mudbox Maya Photoshop and maybe something else... Good luck to everyone )
Everyone seems to have really good ideas for this competition! First contest and a bit intimidated. My throne room is set inside a giant conch shell. It's a sort of atlantis-style place. This is the base mesh for the interior and a bloom of tentacles that will encircle the throne. The tentacles are just two meshes…
I'm going with a run down chinese style, steam punk throne room just because it sounds like fun and a lot of challenge I mostly intend to use 3DsMax Zbrush Unreal Engine
Hello! This is my first contest and WIP thread here. As the title suggests, my idea is to make a throne fit for a fairy - think flowers, mushrooms and twisty roots. I'll get some concept sketches up soon of some ideas. Software I will be using: Maya Zbrush Photoshop Substance painter Substance Designer Unreal 4
I'd like to make a Blacksmiths throne, constructed of all the tools he used in his trade, like anvil arm rests and made out lots of stone and cast iron (maybe it will be made out the kiln itself, with fire!) The room will be a collection of crafted memorabilia displayed all over the walls..
Hello everyone, My friend MiguelRobledo and I are working on "The Little King's Room". We wanted to have some fun with this contest and make a latrine. Software we will use: 3DS Max Photoshop Substance Designer Unity