Great breakdown, I just have a few questions here, these may be noob's questions as I recently want to expand my knowledge to environment modeling: --For most modular assets I have seen, majority of them are outdoor buildings. Can indoor scenes be modular easily? Such as bedrooms, kitchen...etc? --As far as I know, modular…
It might be very easy one but i couldn't be able to crack it I want random tiles on the modular floor piece i have kept the floor modular like this but now you can see the problem here the material is following the same pattern how can i randomize this ??
I'm trying to find the earliest game who used Modular workflow and how its progressed to now, has anyone stumbled across anything? I'm doing a research thesis on Modular construction so anything would be a big help right now!
I know your stuff is modular and all..but your storage part looks like its mirrored maybe break up the right side with a different modular piece so you get some kind of variety of your modular piece
Looking for a 3D modeler with experience: - modelling modular characters - modelling robotic characters We have concept images for reference. The character must be modeled with modularity in mind. Interested Parties Please contact info@pixelbypixelcanada.com
Hey polycounters, I am in a situation where I need a modular building for my showreel right now and many more later this year for the final year film. It is one of my weakest spots in GA it seems. I tried to do it last year around the same time and it didn't go very well, this time I think I need help from those who know…
Hey guys, So this feels like a pretty newbie question, but oddly enough I can't find any solid examples of what I'm thinking. So I'm trying to create a customizable character to go into the UDK. I've got the model all finished and textured and separated into the parts I want to be interchangeable in Maya-- that's the easy…
Hey artists! We have a done a lot of posts before but the applications were not so useful for us so in this post we will be clearer about what we want and ONLY apply if you can make the exact quality we show here. We need artists for long term work. - You need to understand modeling miniatures for 3D printing 110%. - You…
Hey everybody, I just started working on this scene. This is partially meant to be a practice in creating and using modular assets. Not sure yet, but may end up putting this in UDK or something. So I started out with this layout: The idea is to have a high level of detail around this immediate area, but fill the rest of…